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Download eve online free alpha clone
Download eve online free alpha clone












download eve online free alpha clone

Tldr: Dont worry about Alpha gankers cause T1 cats are dumpster class That means new players can still gank, which is an interesting experience and it will also prevent botting etc with Alphas.ĮDIT: I wanna add this: How many of you have joined the game and heared storys of pirates, massive thefts etc? Why should we deny that part of the game? Restricting the number of alphas that can be logged in at the same time solves the concerns of multiboxing free gank alts while enabling new players to experience the 'dishonerable' playstyles.ĮDIT2: I'm a retard and forgot to overheat the guns in Osmium before I did the math. Restrict the maximum of Alpha accounts running at the same time to one or two. You are still concerned? Well thats easy. You'll apply about 75%, probably a little more. Let's be gentle and assume a little more. Our 360 dps T1 Alpha cat applies roughly half the dps. Let's bring a little 10% overkill so in case FacPo jamms your last cycle it will still die. That means you have to apply at least 15264dps so it will die. It has worse Inertia than the Fenrir but better Inertia than the Obelisk etc.Īn unfitted Provi has 290,000 ehp. It has more tank that the Fenrir and the Charon but less than an Obelisk. I'll use an unfitted Providence because it's the best average. Let's do the numbers for a 0.5 (once again, best case scenario for the gankers). Which means you apply damage earlier while also having higher paper dps. On average, you'll get about half of you paper dps apllied with a decent warp in (let's say 100m away from the freighter) and all lv5 skill which alphas wont have. You'll get in range, but only with about 10 seconds left until your catalyst is dead. In a 0.5, the system, where you have the longest period of time until concord arrives, you get 19 seconds.

download eve online free alpha clone download eve online free alpha clone

With a 1.4km optimal you wont apply to the target either fully or not at all when you start shooting. But when warping you will land at the center of the Mach which puts a good chunk of your fleet at four to five kilometers. The Machariel is about 0m-500m away (cause you stop bumps so the freighter isnt going 300m/s) but this is not the center of your mach, it's the nose (or whatever is closest from your ship model). Look at this shiny MS paint masterpiece: Thats nice, but you wont be able to apply that. The problem with T1 cats is the very shitty range. Once that happend you warp the fleet down, approch the target and shoot it. The bumper stops bumps and tries to get as close to the target as possible to give a decent warp in. As you can see, the optimal range is 1.4km at 360 dps with all 5's.įor those of you that are not familiar with ganking, and especially freighter ganking, you warp your gank fleet to a perch (and bounces perches cause you cant stay there for long because FacPo). I personally think this is not necessary for certain reasons and that there are better ways to avoid mass usage of alphas.įirst of all, you would have to run T1 catalysts. The most popular "solution" here is to restrict Alphas to security yellow. Please ignore the grr Ganker stuff for a minute and read it first.Īpparently there are some concerns about alpha accounts being used as highsec gankers: First, a little disclaimer: I'm a highsec ganker.














Download eve online free alpha clone